#04 Daniel Bradby on Android and iOS App Development

Daniel Bradby breaks down the build and launch process for commissioned mobile apps: establishing the use-case, monetisation rationale, project timeframes, iOS or Android, quotes vs. estimates, internal vs. external facing use-cases, scoping, wire-framing, design, testing, store submission, analytics, post-launch maintenance and updates, and app store reviews. Think you’ve got a great idea for an app…? Listen to this first.

Episode #04 – Host: Tim Martin
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 Daniel
Shownotes

jTribe website
Augmented reality (def)
Apple App Store
Google Play App Store
Computer Vision third party tools example
Apple Store app submission guidelines
Google Play app submission guidelines
iBeacon (def)
j
Tribe app developer courses

 

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